Real-Time GPU Raytracing  for Samsung Galaxy Mega 5.8

Real-Time GPU Raytracing

V1.0 Stable Version

4.0 206KB 5,000+
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  • Real-Time GPU Raytracing  for Samsung Galaxy Mega 5.8
  • Real-Time GPU Raytracing  for Samsung Galaxy Mega 5.8

Description

"Real-time Raytracing" operates with the Android device or it challenges

Samsung Galaxy Mega 5.8 smartphone was launched in June 2013. The phone comes with a 5.80-inch touchscreen display with a resolution of 540 pixels by 960 pixels. Samsung Galaxy Mega 5.8 price in India starts from Rs. 19,000.

The Samsung Galaxy Mega 5.8 is powered by 1.4GHz dual-core it comes with 1.5GB of RAM. The phone packs 8GB of internal storage that can be expanded up to 64GB via a microSD card. As far as the cameras are concerned, the Samsung Galaxy Mega 5.8 packs a 8-megapixel primary camera on the rear and a 1.9-megapixel front shooter for selfies.

The Samsung Galaxy Mega 5.8 runs Android 4.2 and is powered by a 2600mAh removable battery. It measures 162.60 x 82.40 x 9.00 (height x width x thickness) and weigh 182.00 grams.

The Samsung Galaxy Mega 5.8 is a dual SIM (GSM and GSM) smartphone that accepts Micro-SIM and Micro-SIM. Connectivity options include Wi-Fi, GPS, Bluetooth and 3G. Sensors on the phone include Compass Magnetometer, Proximity sensor, Accelerometer, Ambient light sensor and Gyroscope.

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How to download Real-Time GPU Raytracing form Samsung Galaxy Mega 5.8?

  1. Check the Android version to verify compatibility of Real-Time GPU Raytracing with Samsung Galaxy Mega 5.8.
    Find Android version: go to "Settings" - "About the phone" - "Android version". Make sure Real-Time GPU Raytracing is compatible with Samsung Galaxy Mega 5.8.
  2. Click the download button to download Real-Time GPU Raytracing in Samsung Galaxy Mega 5.8.
  3. Once the download and installation are complete, find Real-Time GPU Raytracing in your home screen and tap the icon to open it.

App Reviews for Samsung Galaxy Mega 5.8

  • steven ross
    Needs more complexity
    I get 250-340 fps on my Xperia z5. Add more complexity to the scene, push modern phones limits.
  • Erich Rambacher
    Simple test
    60ish on nexus 4
  • JayMusick GodOfVampires9
    Hmm cool about 60 fps
  • Anonymous
    An Easy 60 FPS
  • Andrew Merrell
    Well done
    200 ish kb. Nice
  • Maarten Van Giel
    Looks awful but that's not the point of this app.
    Awful graphics, but it does what it's supposed to do. Solid 60FPS on my Xiaomi MI2
  • Andrew Dahl
    Cool
    Runs at 15 to 20 FPS on my Kyocera Rise.
  • William Karlsson
    59-60 fps
    HTC ONE VX
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Real-Time GPU Raytracing

Real-Time GPU Raytracing

206KB

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